Quantum League

Quantum League is a multiplayer, FPS game developed and published by Nimble Giant Entertainment and was released on May 26, 2020 for PC. It's expected to be released in late 2020 for PlayStation 4, Nintendo Switch, and Xbox One.

Official Description

 * Quantum League is a revolutionary Time-Paradox Shooter: a competitive online FPS where you are battling within a time loop, tactically teaming up with your past and future selves in mind-blowing 1v1 and 2v2 matches.

Features

 * Unique Time Loop Game Mechanic - Dominate each round by taking advantage of the cloning time-loop in each arena to outmaneuver your opponent. Consider where you were and where you want to be to make that final winning shot, turning the tide of battle in an instant.
 * Multiple Options for Combat - play solo against an online opponent in 1v1 battles or dial up to the power of 2 in 2v2 multiplayer matches. Chase the top of the competitive leaderboard for global recognition!
 * Play in different game modes - including death match and capture point across 9 different arenas.
 * Choose from 6 different characters to play and level up as you progress unlocking new outfits and styles as you evolve.
 * Select from 6 different weapons and head into the Quantum Arena!

Minimum:

 * Requires a 64-bit processor and operating system
 * OS: Windows 7/8.1/10 (64-bit)
 * Processor: Intel i3 4370 / AMD FX 8370
 * Memory: 8 GB RAM
 * Graphics: NVIDIA GTX 670 / AMD R9 280
 * DirectX: Version 11
 * Network: Broadband Internet connection
 * Storage: 20 GB available space

Recommended:

 * Requires a 64-bit processor and operating system
 * OS: Windows 7/8.1/10 (64-bit)
 * Processor: Intel i5 6600 / Ryzen 5 1600
 * Memory: 16 GB RAM
 * Graphics: NVIDIA GTX 1060 / AMD RX 580
 * DirectX: Version 11
 * Network: Broadband Internet connection
 * Storage: 20 GB available space

Gamplay
In a single match, there are 3 loops (cycles) lasting 15 seconds each, with each subsequent cycle's actions interfering with the previous ones. In effect, if you're killed (desynced) in one cycle, your next cycle(s) can try to take out the opponent that desynced your previous to keep your previous cycle(s) alive.

If you do find yourself desynced, you can still move around and perform "ghost" interactions so that, if a subsequent cycle succeeds in saving the desynced one, any actions you took during the desyncing period will happen (such as positioning yourself behind an opponent and shooting at them). If you can reach a health pack while in desynced mode, you can come back to life and continue fighting until the end of the cycle.

Most modes last 3 matches, with no match's events interacting with the others, so if you took out barrels by the end of match 1, they'll re-spawn for matches 2 and 3.